Home News "Obvious tells and subtle hints" - Alien: Isolation's lead designer on the lethal variety of The Lost Wild's dinosaurs
gaming Aug 13, 2026 · 👁 7 views · Syndicated from Rock Paper Shotgun

"Obvious tells and subtle hints" - Alien: Isolation's lead designer on the lethal variety of The Lost Wild's dinosaurs

First-person sneakalot The Lost Wild is about surviving on an island overrun by dinosaurs, from the relatively affable diplodocus to the absolutely intolerable allosaurus. I'm not sure how you survive a brush with an allosaurus, because allosauruses appear to be provoked by any and all objects in their vicinity. "An ar...

First-person sneakalot The Lost Wild is about surviving on an island overrun by dinosaurs, from the relatively affable diplodocus to the absolutely intolerable allosaurus. I'm not sure how you survive a brush with an allosaurus, because allosauruses appear to be provoked by any and all objects in their vicinity. "An area [of the project] I find particularly fascinating is the difference between dinosaur behaviour for each species, and what that could mean for gameplay and character," says game director Gary Napper, who joined developers Great Ape Games in 2025 following stints at Rare, Supermassive, and Creative Assembly.

"Taking the team's expertise and current day understanding of dinosaur findings has allowed us to really lean into some of these theories," he continues. "One of my favourites is a fact that they know that the allosaurus was quite an erratic and aggressive creature, because they found its teeth embedded in things like rocks and logs as well as other creatures, implying that it would just attack or go for anything around it." OK, so - what's my exit strategy, when facing an allosaurus? Do I just try to look like the least pugnacious rock?

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