Warlock: Dungeons & Dragons Is Treating Magic the Way More Open-World RPGs Should
Warlock: Dungeons & Dragons turned up at Gamescom 2026 Opening Night Live with eight full minutes of gameplay, which is a seriously confident move for a game that had shown nothing but a Tool-scored teaser until now, and continues to lack a set release date beyond 2027. It wasn't a perfect outing due to some narrative...
Warlock: Dungeons & Dragons turned up at Gamescom 2026 Opening Night Live with eight full minutes of gameplay, which is a seriously confident move for a game that had shown nothing but a Tool-scored teaser until now, and continues to lack a set release date beyond 2027. It wasn't a perfect outing due to some narrative shaky spots, but all things considered, that confidence seems to have paid off in spades. Even now, Warlocklooks like a devilishly good time, and a lot of that comes down to how versatile the deftly adapted D&D magic system already looks—both in combat and in how players guide protagonist Kaatri through the world.
Original reporting appears on the publisher’s site.
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